Waypoints and Blender

Screen Shot 2015-12-04 at 03.06.03

Blender

Blender is an open source 3D software that’s available for free to download. Due to the nature of it being open source there is a large community of creatives that have pushed the software in new directions which many prefer over most commercial software.

  1. The blender UI heavily resembles 3DS Max so those who have used that would be comfortable with the interface but initially have to reconfigure the mouse buttons as they are reversed from common convention.
    Screen Shot 2015-12-04 at 03.18.53
  2. With the set up you can create basic geometries and move them around in the modelling environmentScreen Shot 2015-12-04 at 03.21.20
  3. With the points switched on one can select the geometry and modify it creating a different shape in this instance here the two points are moved and dragged down making some legs this called ‘sub divide’Screen Shot 2015-12-04 at 03.22.46
  4. Using a preset mesh primitive you can move the faces to create more complex shapes Screen Shot 2015-12-04 at 03.24.49
  5. By clicking on the colour button and selecting a colour and you won’t see something white.
  6. There different materials that can be applied in this environent the neon material was appliedScreen Shot 2015-12-04 at 03.31.15
  7. Blender also has its own rendering capabilities which work pretty well. Renders come out naturally noisy but all this can be adjusted through the settings.
    Screen Shot 2015-12-04 at 03.36.25 Screen Shot 2015-12-04 at 03.36.57 Before the model can be brought into the waypoints walk through environment the geometries have to be baked Screen Shot 2015-12-04 at 03.37.07 Screen Shot 2015-12-04 at 03.42.46Screen Shot 2015-12-04 at 03.43.05
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